A tabletop duel · est. 2026
Napkini©
created by Hanspeter Gehrer
Walls of your own. Stones of the other. A two-player race across twenty fields, decided by two dice and a steady nerve.
Two dice, two minds
Move one chip the full sum, or split the throw across two chips. Every roll is a small puzzle.
Walls & stones
Leap your own stacks only when they form an even wall; leap the enemy only when their stack is an odd pile of stones.
Race to mirror
Win by recreating the opening formation — 4, 3, 2, 1 — but on the far end of the board.
How to play
- Each player starts with 10 chips stacked 4-3-2-1 at their end of a 20-field board.
- On your turn, roll both dice. Move one chip the sum, or two chips by each die.
- To jump a stack you pass over: your own must be even (a wall), the opponent's must be odd (stones).
- You may stack on your own chips (up to 10) but never land on the opponent.
- First player to mirror the 4-3-2-1 opening on the opposite end wins.
Start a local game
Two players, one device — pass and play.